Think Like A Game Designer
Think Like A Game Designer
Tim Fowers — Navigating the World of Indie Board Game Design, Direct Sales Success, and the Craft of Game Development (#7)
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Tim Fowers — Navigating the World of Indie Board Game Design, Direct Sales Success, and the Craft of Game Development (#7)

Transcript

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Tim Fowers is the punk rocker of game design. A purely independent tabletop and digital game developer, who distributes his games directly, rather than using big publishers and standard distribution channels. This allows Tim to stand out as a master of indy game design, who develop his games according to his artistic vision. There’s so much to learn in this episode – Enjoy!

Show Notes:

Transition to Board Games (0:02:54 - 0:06:17):

Tim Fowers discusses his transition from video game design to board games. He talks about how the tactile nature of board games and the ability to create unique, physical experiences drew him to this medium.

The Art of Simplicity (0:06:17 - 0:09:35):

Tim emphasizes the importance of simplicity in game design. He believes that profound gameplay experiences can be achieved through straightforward rules and mechanics. He shares his perspective on why complex games aren't always better.

Starting in the Industry (0:09:35 - 0:14:42):

Tim reflects on his early experiences in the board game industry and the challenges he faced as an independent designer. He discusses his first successful game, "Paperback," and how it opened doors for him in the industry.

Direct Sales vs. Distribution (0:14:42 - 0:21:29):

Tim explains his philosophy of direct sales and why he chooses to sell his games directly to customers rather than relying on distribution. He delves into the economics of board game distribution and why it may not always be the best option for independent designers.

Building a Community (0:21:29 - 0:26:18):

Tim discusses the importance of building a community of loyal fans and customers. He shares how engaging with players and involving them in the game design process has contributed to his success.

Handling Setbacks and Challenges (0:26:18 - 0:30:15):

Tim shares his experiences with setbacks in the board game industry, including production mishaps and how he turned them into opportunities for customer engagement and loyalty.

Teaching Game Design (0:30:15 - 0:36:08):

Tim talks about his experience teaching game design and the importance of sharing knowledge and expertise with aspiring designers. He emphasizes the value of fostering creativity and craftsmanship in the industry.

Designing Gameplay Mechanics (0:36:08 - 0:41:43):

Tim discusses his approach to designing gameplay mechanics that are intuitive and engaging. He shares insights into his process for creating games that offer deep strategic experiences.

Auction Systems in Games (0:41:43 - 0:49:53):

Tim explores the challenges and intricacies of incorporating auction systems into board games. He highlights the importance of balance in such systems to ensure all players remain engaged.

Staying True to Your Vision (0:49:53 - 0:54:22):

Tim shares his perspective on staying authentic in game design and avoiding the temptation to chase industry trends blindly. He believes in the power of originality and following one's creative vision.

The Joy of Tabletop Gaming (0:54:22 - 0:55:46):

In closing, Tim Fowers reflects on the joy of tabletop gaming and its ability to bring people together. He shares his belief that games have the potential to make the world a better place by fostering connections and shared experiences.

Conclusion (0:55:46 - 0:56:32):

Thank you for listening to this episode of the podcast. We hope you enjoyed Tim Fowers' insights into board game design, direct sales, and the craftsmanship of game development. Be sure to subscribe for more captivating conversations with industry experts.

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Think Like A Game Designer
Think Like A Game Designer
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be creative in and out of the gaming world.