Introduction to the Core Design Loop
The six-steps of the Core Design Loop are essential for transforming abstract ideas into refined mechanics and unforgettable experiences. In my book, Think Like a Game Designer, this process is broken down into practical, in-depth lessons. It’s also a recurring topic on my podcast, in many articles, and as the focus of my course, where I explore its application specifically for game design. Yet, anyone dedicated to mastering its principles will find that their lives improve, as it provides a pathway for solving seemingly insurmountable creative problems in every aspect of life. From designing a game to building a business, the Core Design Loop guides you through uncertainty, refining your approach with each iteration.
Inspiration: Generate ideas by combining existing concepts and observing experiences.
Parameters: Set constraints to focus creativity and define the game’s core experience.
Brainstorming: Explore multiple ideas, organize them, and choose …
Listen to this episode with a 7-day free trial
Subscribe to Think Like A Game Designer to listen to this post and get 7 days of free access to the full post archives.