Recommended by Think Like A Game Designer
Steven Pressfield is a titan in the literary world, a master of historical fiction with profound insights into the creative process. His book, "The War of Art," introduces the concept of resistance, offering strategies to overcome this ruthless creative demon. I had the privilege of hosting Steven on the Think Like A Game Designer Podcast. This episode was particularly meaningful to me as his lessons about confronting resistance have helped to shape my career. Steven's works are must reads!
Collaborating with Prof. Ethan Mollick was a transformative experience. Together, we crafted "The Breakthrough Game", a tool that not only immerses participants in the art of ideation and innovation but also reshapes how we approach and generate fresh ideas. For those of you eager to dive deeper into the realm of education, innovation, and especially AI, Ethan's Substack is the place to be. His extensive knowledge from the Wharton School pairs brilliantly with his explorations into AI.
Monte Cook is an industry legend, having contributed to Dungeons & Dragons, Call of Cthulhu, World of Darkness, Numenera, among others. Monte was a guest on my podcast and his expertise in RPG game design is truly unparalleled. If you're keen to dive into the intricacies of RPGs or simply curious about the behind-the-scenes magic, Monte's Substack is a must-read.
V.S. Holmes has delivered exceptional contributions to SolForge Fusion, masterfully crafting unforgettable deck lore and world-building tournament lore. For aficionados of science fiction and fantasy, V.S. Holmes is a must-read.