Think Like A Game Designer

Think Like A Game Designer

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10 Lessons from 100 Episodes of Think Like a Game Designer
What I’ve learned about creativity, craft, and building things that matter
Feb 5 • Justin Gary
Upstream Art in the Age of AI
The ethical case for hybrid human–AI tools
Jan 6 • Justin Gary
The Energy Audit
Find what drains you—and fix it.
Dec 11, 2025 • Justin Gary
Every Game Needs a Solid Foundation
The five phases of design that keep your game from collapsing
Nov 25, 2025 • Justin Gary
Deadlines Are Magic
Why the Best Designers Embrace Constraints
Oct 30, 2025 • Justin Gary
What We Earn by Struggling
Finding Joy, Purpose, and Flow in the Work That Tests You
Oct 23, 2025 • Justin Gary
How to Make Great Art (and how to use ethical AI to help)
Happy Artists, Low Stress and Maximum Awesome
Oct 2, 2025 • Justin Gary
How a Magic Champion Wins at Life
The Power of Focus Blocks
Sep 16, 2025 • Justin Gary
How to Crowdfund in 2025
Lessons learned from raising (and losing) millions on crowdfunding
Aug 26, 2025 • Justin Gary
Building Games That Last
The Five Pillars of Player Experience
Jul 29, 2025 • Justin Gary
The Sound Only You Can Make
The Real Value of Creative Work
Jul 1, 2025 • Justin Gary
Celebrate the Work, Not the Win
Why Focusing on Inputs Makes all the Difference
Jun 19, 2025 • Justin Gary
© 2026 Justin Gary · Privacy ∙ Terms ∙ Collection notice
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