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Your Game Design Crash Course
Think Like A Game Designer
Mar 19
•
Justin Gary
5
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Your Game Design Crash Course
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Day 7: Polish and Print
7-Days of Game Design
Mar 19
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Day 7: Polish and Print
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2:37
Day 6: The Mechanics of Theme
7-Days of Game Design
Mar 19
•
Justin Gary
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Day 6: The Mechanics of Theme
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2:22
Day 5: Iterate!
7-Days of Game Design
Mar 19
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Day 5: Iterate!
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2:30
Day 4: The Simple and Stupid Prototype
7-Days of Game Design
Mar 19
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Day 4: The Simple and Stupid Prototype
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2:22
Day 3: Building an Experience Engine
7-Days of Game Design
Mar 19
•
Justin Gary
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Day 3: Building an Experience Engine
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3:46
Day 2: The Six Keys to Design
7-Days of Game Design
Mar 19
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Day 2: The Six Keys to Design
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2:44
Day 1: Games are Experiences
7-Days of Game Design
Mar 19
•
Justin Gary
1
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Day 1: Games are Experiences
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2:18
Day 0: Press Start to Play
7-Days of Game Design
Mar 19
•
Justin Gary
1
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Day 0: Press Start to Play
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5:18
The Exciting Experience
Randomness and Choice in Game Design
Mar 6
•
Justin Gary
6
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The Exciting Experience
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February 2025
Jesse Alexander — Mastering the Creative Hustle, Fighting for Bold Ideas, and Thriving in a Changing Industry (#80)
Think Like A Game Designer Podcast
Feb 27
•
Justin Gary
1
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1:10:42
Redefining Gaming Economics
LFG $SFG! 🚀
Feb 18
•
Justin Gary
2
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Redefining Gaming Economics
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