Think Like A Game Designer

Think Like A Game Designer

Home
Notes
Chat
Podcast
Free Articles
The Designer Newsletter
Game Design Crash Course
Mastery Course
Game Design Scholarship
Archive
About

Crash Course

Day 7: Polish and Print
7-Days of Game Design
Mar 19

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 7: Polish and Print
2:37
Day 6: The Mechanics of Theme
7-Days of Game Design
Mar 19 • 
Justin Gary

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 6: The Mechanics of Theme
2:22
Day 5: Iterate!
7-Days of Game Design
Mar 19

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 5: Iterate!
2:30
Day 4: The Simple and Stupid Prototype
7-Days of Game Design
Mar 19

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 4: The Simple and Stupid Prototype
2:22
Day 3: Building an Experience Engine
7-Days of Game Design
Mar 19 • 
Justin Gary

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 3: Building an Experience Engine
3:46
Day 2: The Six Keys to Design
7-Days of Game Design
Mar 19
1

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 2: The Six Keys to Design
2:44
Day 1: Games are Experiences
7-Days of Game Design
Mar 19 • 
Justin Gary
3

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 1: Games are Experiences
2:18
Day 0: Press Start to Play
7-Days of Game Design
Mar 19 • 
Justin Gary
3

Share this post

Think Like A Game Designer
Think Like A Game Designer
Day 0: Press Start to Play
5:18
© 2025 Justin Gary
Privacy ∙ Terms ∙ Collection notice
Start writingGet the app
Substack is the home for great culture

Share