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Crash Course
Day 7: Polish and Print
7-Days of Game Design
Mar 19
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Day 7: Polish and Print
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2:37
Day 6: The Mechanics of Theme
7-Days of Game Design
Mar 19
•
Justin Gary
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Day 6: The Mechanics of Theme
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2:22
Day 5: Iterate!
7-Days of Game Design
Mar 19
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Day 5: Iterate!
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2:30
Day 4: The Simple and Stupid Prototype
7-Days of Game Design
Mar 19
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Day 4: The Simple and Stupid Prototype
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2:22
Day 3: Building an Experience Engine
7-Days of Game Design
Mar 19
•
Justin Gary
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Day 3: Building an Experience Engine
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3:46
Day 2: The Six Keys to Design
7-Days of Game Design
Mar 19
1
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Day 2: The Six Keys to Design
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2:44
Day 1: Games are Experiences
7-Days of Game Design
Mar 19
•
Justin Gary
3
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Day 1: Games are Experiences
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2:18
Day 0: Press Start to Play
7-Days of Game Design
Mar 19
•
Justin Gary
3
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Day 0: Press Start to Play
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5:18
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